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 Alliance of Artists Communities
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from the editor of Children's Writer's & Illustrator's Market
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free online artists' community

 Thursday, November 29, 2007
Show off your design skills!
Posted by Erika

Message from I.D. Magazine's editor, Julie Lasky:

One of the oldest and broadest design competitions in America, I.D.'s Annual Design Review showcases the material, culture and evolution of design. Each year, entries are judged by leaders in the industry, who, along with I.D.'s editorial team, narrow down the abundance of submissions into today's most cutting-edge design.

Click here to enter now!

Why should you? Because if you have confidence in your work and just know that it's the best, you stand a reasonable chance of having it featured in I.D.'s August 2008 issue. It's the best way to make a move to the center—of attention—and gain worldwide exposure for your finest work.

You can enter your best in the followin categories:

  • Consumer Products
  • Graphics
  • Packaging
  • Furniture
  • Environments
  • Concepts
  • Interactive Media

Plus, jurors will choose 3 levels of awards in each category: Best of Category, Design Distinction, and Honorable Mention.

The deadline of December 1, 2007, is fast approaching, so get your entry forms and get going!


Calls for Entry
11/29/2007 1:10:49 PM (Eastern Standard Time, UTC-05:00)  #  Comments [1]
 Wednesday, November 21, 2007
Gobble up the Goodies
Posted by Erika

After you stuff yourself with Turkey, potatoes, and all the other treats on Thanksgiving, dig into this buffet of art world goodies:

Missed Connections COMICS Anthology

  • The idea is to take a missed connection ad and illustrate it however you see fit. If you have a good story that isn't an ad but has to do with a missed connection, you may make a comic out of that as well.
  • Entries accepted until December 1st -- get to work!

Los Angeles Center for Digital Art INTERNATIONAL JURIED COMPETITION

  • All styles of 2D artwork and photography where digital processes of any kind were integral to the creation of the images are acceptable.
  • Online registration only. 
  • Deadline for entries: December 5, 2007.

25 Death-Defying Design Principles for Direct Marketing ... in 25 Minutes

  • Space is limited for this FREE educational webcast from Dynamic Graphics Magazine, so sign up now!
  • Takes place December 18, 2007, at 2 pm ET/1 pm CT.

The Artist's Magazine's 25TH ANNUAL ART COMPETITION

  • More than $25,000 in Cash Prizes!
  • Winners will be featured and finalists’ names will be published in The Artist's Magazine.
  • 13 finalists will be featured in The Artist's Magazine's 2009 Calendar.
  • 12 finalists will be featured as "Artist of the Month" on the website.
  • All winners and finalists will receive a certificate suitable for framing, as well as a 1-year subscription to The Artist's Magazine. 
  • Deadline for entries: May 1, 2008. 

Calls for Entry
11/21/2007 1:04:19 PM (Eastern Standard Time, UTC-05:00)  #  Comments [0]
So Delicious!
Posted by Erika

I'm too excited about this not to "spread the love" -- I just received in the mail a t-shirt that I've been dying to have. My artist friend Jillian designed it, as part of a series of 10 shirts that "express a message of love and unity rooted from the female experience." Each shirt features inspiring, poetic words paired with a whimsical illustration, and together they tell a story of growth and strength.

This is the shirt I chose:

DeliciousTees_4.jpg

Click here to see all 10 Delicious Tees and read the uplifting story.

I really admire Jillian for her artistic vision and her courage to start her own business. Don't you wish you could be your own boss and sell something that features your artwork? Let Jillian's positive message inspire you to follow your heart and make your dreams come true.

And don't forget to SPREAD THE LOVE! Tell all your friends about these amazing shirts, and consider buying one as a gift for a special lady in your life. Girls can never have too many cute shirts, especially ones that boost our confidence and promote peace!


Artists | Miscellaneous
11/21/2007 11:47:27 AM (Eastern Standard Time, UTC-05:00)  #  Comments [0]
 Tuesday, November 13, 2007
2008 AGDM Excerpt: Erik Rose Knows the Ropes
Posted by Erika

As promised here, I'm giving you a sneak peak at the interview I did with Erik Rose for the 2008 AGDM.

Erik isn't just a talented artist; he's also the art director for a national publication, so he knows the ins and outs of artwork submission from both sides. Here's some of his advice for aspiring freelance artists:

From your experience, what are the best ways for an artist to promote his/her work to appropriate markets?
Today you simply have to have a website. The days of people reviewing your portfolios one-on-one are pretty much gone. Go out and meet people; make contacts at gallery openings, online--there are lots of great online artist communities. Find out what's going on in your own neighborhood. Don't be afraid to do a few "freebies" to get your work out there, and don't forget the old standbys: send out postcards; go to conventions; set up at an art fair. Any place is a good place to start. I've done live painting in clubs, selling all the stuff I do that night to the crowds; you pass out some business cards and suddenly you have some freelance gigs or commissions.

How much of an impact has your website had on your success?
It's been an amazing tool to get the word out about my work. It is also very rewarding because I get to hear from so many people that like what I'm doing. A lot of times as an illustrator you only get feedback from a handful of people--the peers that you trust to tell you whether your work sucks or not, and maybe from the art director that you do the work for, if they're not too busy--that's usually about it. The Web is just a great marketing tool. I've gotten so many jobs from having an easily accessible portfolio, and I'm constantly getting commission work from private collectors.

How do you stay motivated/find time to keep up with the demand of all your assignments, commissions, etc.?
In college I was working full-time and going to school full-time, so I got very used to the concept of using my time wisely. I don't think of the week as five days of working and two days off--every day is a workday. To me, illustration is a lifestyle, not a nine-to-five job. As far as staying motivated, I just try to choose those kinds of projects that challenge me and allow me to investigate the things I'm most interested in. I work really quickly and am very aware of how long it takes me to do a project, so I am also honest with myself as far as how much I can take on at one time. I'm never going to overextend myself to the point where I might miss a deadline--that's just not an option. Having the right music to listen to is also a great motivator.

As an art director, what do you expect (in terms of professionalism, quality, etc.) from other freelance artists?
Deadlines are number one. If you can't get something to me on time, get out of this business. There are a hundred other people that are waiting for their opportunity who will get it in on time. I've had to tell really good friends that I wouldn't hire them again because they couldn't get something in on time. 
   Stay in contact, but don't be annoying--it's a real fine line, but figure out where that line is. If I don't hear from someone for a really long time, I forget to offer them jobs; it's as simple as that. Send some new images of things you've been working on every couple months. 
   Don't send me an amazing thumbnail and then turn in a final that is a totally different idea. Even if you hit it out of the park with the new version, I'll start to wonder if you're able to deliver what I need when I say yes to a sketch. 
   Oh, and did I mention deadlines?

What can artists do to stay motivated and ensure that their work remains fresh and interesting (especially if faced with rejection)?
The truth is, either you need to do this because you need to do this, or maybe you should go find something a little easier to do for a living. Because there is always someone else out there who does need to do this, and it shows in the work they do. Always be looking at both new and old art. Find things that inspire you. Do some work for yourself and send that out there to try to scare up some contacts. It's much, much easier to do work you want to do than having to mimic a bunch of other artists' styles to try to make a living. 
   Be willing to listen to anyone who is willing to critique your work. You don't have to take their advice, but sometimes we become so wrapped up in what's in front of us that we need a new set of eyes to see through. Above all, keep moving forward--art, illustration and design are all things that take lifetimes to master, so keep pushing yourself and never allow your work to drop below a certain level. If you stay true to yourself and your ideals, the rejections won't hurt as much.

Do you have any other advice for aspiring freelance artists?
If you have a passion for this, it doesn't matter how many rejections you get; just be honest with your own set of skills. It's never too late to go back and learn something you missed out on. (I didn't end up in college until eight years after I graduated from high school.) And of course, do the work that you want to do--not the kind of work you think would sell. The rest of it is just working hard.

B&Wwalter_erikrose.JPG

 

 

Erik Rose drew this portrait of Walter from the movie The Big Lebowski along with two other characters, Maude and The Dude, to be used for self-promo pieces. It's possible one of the portraits will end up on a poster for Lebowski Fest in the near future. "I've had a lot of exposure from this image and got quite a few commissions because of it," says Rose. "This piece is a great example of the motto Do the kind of work you want to be known for, as it shows what I do best: icon images, celebrity portraits, and pop-subculture."

 

 

Get your copy of 2008 AGDM so you can read the entire article!

 


Artists | Book Contents
11/13/2007 12:29:46 PM (Eastern Standard Time, UTC-05:00)  #  Comments [0]
Inspired? Disappointed?
Posted by Erika

I guess it's true that you can't have the good without the bad.

Last week I got an amazing letter from an artist who was inspired by my From the Editor in the 2008 AGDM. He shared some information about his journey as an artist, and said he's "very happy to own a copy of this magnificent book." It totally made my day. Actually, it made my whole week, and I bragged about it to my friends and family all weekend.

Then I got another letter yesterday...

This one wasn't so encouraging:

Dear Artist's Market:
   I bought my 2008 edition yesterday. Upon paging through it this morning I was quite disappointed. What is your rationale for putting Gallery listings in alphabetical order, instead of by state which is much more helpful for us?
   I also noticed that there appear to be about 60% of the listings compared to last year. What's up?

For a moment I was slightly heartbroken, but then I told myself that not everyone is going to like the changes I've made to the book, and that's okay.

I would like to explain (as I did here) that the reason the Gallery listings are no longer arranged by state, is because I've added a new GEOGRAPHIC INDEX, which allows you to look up ALL markets by state. Galleries are not the only places artists can sell work, and an artist doesn't have to live in a particular state in order to show work at a gallery in that state.

Does this make sense? Or is it really "much more helpful" to have the galleries sorted by state? I'd love to get more feedback, so please leave a comment if you have an opinion about this.

Also, the reason there are fewer total listings in the 2008 edition can be explained in 3 words: QUALITY OVER QUANTITY. Many of the listings in the 2007 edition were approved without the information actually being verified by the markets. Consequently, I received a lot of complaints about inaccurate information, and I was instructed to focus on getting as many quality listings as possible instead of worrying so much about the quantity of listings.

I also added lots of resources (and the new geographic index), with no way of knowing how the page count would turn out in the end. It was my first time doing a Market Book on my own, and all I can say is I did the best I could.

The 2008 edition is done and out of my control, and now it's time to think about the 2009 edition. So please send me your feedback -- good or bad.

I need to know what works and what doesn't. If the book is missing something you think should be there, tell me. I want to give you what you need to be successful!


Book Contents
11/13/2007 11:16:29 AM (Eastern Standard Time, UTC-05:00)  #  Comments [0]
 Friday, November 02, 2007
More Success for Susie
Posted by Erika

Those of you who have the 2007 AGDM might remember Susie Ghahremani. She was featured in that edition's Success Stories article. (Her portion of the article appears below in purple in case you missed it.)

I'm friends with Susie on MySpace, so I get to keep up with her continuing success, and I thought I'd share this exciting announcement she recently posted:

Giant Robot is proud to present Musical Chairs, an art show featuring the work of Susie Ghahremani.
   Ghahremani is a RISD graduate who has contributed work to Nickelodeon, Chronicle Books, and The New York Times, and was featured in the 2006 American Illustration publication. Illustrations by the San Diego artist have a patchwork appearance that is simple in design, complex in execution, and all-around pleasing to the eye. In addition to making two-dimensional art, she crafts tote bags, buttons, wallets, stationery, and other goodies.
   Subjects of Musical Chairs include animals in domestic settings with pianos, accordions, guitars, and other instruments. Some of the creatures are indeed seated but others are in boats, on picnics, or other settings in the modestly sized but highly detailed paintings. Ghahremani has created upwards of 200 pieces for previous shows at Giant Robot galleries, and Musical Chairs promises to be bountiful as well.
   A reception for Ghahremani will take place from 6:30 to 10:00 on Saturday, November 10.

This will be Susie's second solo show at Giant Robot this year. I really wish I could go, but I'm stuck in Ohio. (Why do all the best events take place in California or New York?!?) I guess I'll just have to settle for looking at photos. I think this one is my favorite:

I love cats, and I really like the way Susie draws them. I also like her owls, and I'm planning to get this necklace for myself when I have some extra money. I'm so happy for Susie, and I wish her lots of continued success!


When Susie Ghahremani first started submitting her work, sheSusie1.JPG learned several lessons the hard way. "I thought if I sent a postcard with my Web site on it to magazines, they would go to the trouble of looking up my full portfolio and contact info." She then proceeded to create "a stack of very amateur promotional postcards, bought about 300 postcard stamps, and just started sending them out. It was disorganized, expensive and ridiculous."
   Today, Ghahremani's whimsical illustrations have been published in an impressive list of national publications that includes The New York Times, The Washington Post, Shape, and Child. In addition, she has exhibited her paintings in galleries across the country, including Giant Robot (LA, NYC, San Francisco), The Front Room (Brooklyn) and Motel Gallery (Portland).
   From those first tough steps to her now flourishing freelance career, she's learned several valuable lessons that have contributed to her success. First, she found that it's crucial to investigate the markets before she submits to them. When she first started submitting her work, she says, she "contacted magazines without considering their content and if my work was appropriate for them. That was totally a waste of time and money! The response and non-response I received really forced me to learn quickly."
   While she recognizes that "getting to know your illustration market is time consuming," this important step "will really help you connect with the right outlets for your work." Taking the time to know the specific tastes of different markets has really paid off for Ghahremani. "I've found 50% of my work through the combination of AGDM and research online and on the magazine stands," she says.
   Once she assembled a list of markets that were strong fits for her work, Ghahremani sent out carefully targeted promotional postcards. When it comes to that initial contact with Art Directors, she recommends that "your promo should be the absolute most representative image(s) of your work you can find." In addition to being an example of your own illustration style, a promo card must also honestly represent your illustration skills. Your promo, says Ghahremani, "could be your best painting ever, just make sure you can achieve the same quality of work again and that your work is consistent."
   After learning the right way to approach markets, Ghahremani had immediate success. "I got my first call from a prestigious client regarding my first promo the day after I put it in the mail!" While exciting, this call actually provided another important learning opportunity for her. As she explains, "They wanted to review 'my book.' I didn't even know what that meant at the time. Your 'book' is your tangible portfolio. I didn't have one! I was terrified. I stayed up all night professionally printing samples and arranging their presentation and overnighted them the next morning. Miraculously, they hired me, and I had a deadline the following week."
   When it comes to putting together your work to send to markets, Ghahremani advises that "your portfolio should be cohesive. I think my first portfolio had about 10 different styles and techniques in it. A disjointed portfolio confuses art directors about what to expect from you." For anyone having trouble assembling a portfolio, she recommends "exercises like www.illustrationfriday.com or taking articles from magazines you already like and re-illustrating the articles as if they had hired you."
   Ultimately, Ghahremani believes that the secret to success is to "keep trying! The more work you do, the better and more refined your work will get. The more work you do, the more art directors will see you, too. Don't feel disappointed if you don't achieve what you hoped to right away. Keep up your energy and enthusiasm, and don't let making art stop being fun!"
   Ghahremani's final advice is to "love what you do! There are a lot of ups and downs in a career as an illustrator, a lot of hard work, lulls and times when you're completely swamped and overwhelmed, but enjoying your work is the best reward. I wouldn't trade it in for anything." That's a sure sign of success.

Susie Ghahremani may be from the smallest state, Rhode Island,
but she lives life in a big way and her art makes a big impact.
She's a singer with her own one-woman band, Snoozer, and is
a non-stop illustrator with a unique style. The above illustration
is titled Food Fight--more of her work can be viewed on her
Website
www.boygirlparty.com, which offers notecards, t-shirts and
more featuring Ghahremani's work. You can also hear her sing!



Artists | Book Contents
11/2/2007 11:15:50 AM (Eastern Daylight Time, UTC-04:00)  #  Comments [0]